DESIGN SPRINT DAY BY DAY

DAY 0 - PREPARE

Before starting a sprint, it is important to be clear about the project, its context, deadlines and goals. What types of projects are particularly well fitted for a Design Sprint?

DAY 1 - UNDERSTAND

The first day of Design Sprint is all about understanding , what problem we want to solve. This is an opportunity for all members of the team to share all  they know including experts around the topic  and define the objectives of prototype.

DAY 2 - SKETCH

This step,Google calls " diverge " or Sketch.  allows each participant to individually sketch their own interpretation of the future service/ product. It avoids endless brainstorming and brings more tangible solutions to the table.

DAY 3 - DECIDE

The decision process. This day is important, because this is where big decisions will be taken regarding the rest of the Sprint : what features will we keep ? what are we going to prototype ?

DAY 4 - PROTOTYPE

Here we are: all ideas from the previous days will be consolidated in day-4's prototype. One day, to make what is sometimes a blurry concept, look tangible and testable.

DAY 5 - TEST

On day 5, an ultimate test will be performed by neutral users who will be invited to test the prototype. Based on the different target audiences (personas) that are defined on the first day ,5 testers will be selected to join  during the last day of the Sprint.

WHY DESIGN SPRINT ?

  • Get an immediate result

  • Test the potential of your concept without investing in code

  • Boost your creativity and keep the good ideas

  • Limit the risk level and be able to pivot your project if needed

  • Maximize your return on investment

  • Wow your investors or key stakeholders and get their buy-in

© 2020 by Paul van der Linden Consulting